Earning more points
Whenever you feel like you have earned a point, update your character sheet so staff can review it.
- You gain 1 point whenever you finish a scene in which you have fulfilled your role, as described on your character sheet.
- You gain 1 point whenever you successfully digest someone as predator, or successfully escape someone as prey. For this to apply, one side must be unwilling — either the predator or the prey. Willing vore awards no point.
- Exception: if you prefer endo vore, or would rather spare your prey, then keeping your prey inside of you for the same amount of checks or time as it would have taken to digest awards you a point, even if they leave or are expelled afterwards. In that case, your prey does not get a point.
- You gain 1 point for every three scenes in which your role is not fulfilled (colloquially called "misc" scenes).
- You gain points whenever an event ends and points are awarded.
Points or perks added to a character in the middle of a scene do not impact that scene. You must use the stats you had when starting the scene.
Creating and handling NPCs
Any user is free to create and manage NPCs as they deem best, so long as it fits the scene they are in and its participants consent to it. Whether they can do so in events is up to GM discretion.
Churning, fighting, and beating NPCs does not award points, unless they are given a full stat block using the same points as any other character.
The stat block must make sense for the NPC in question and must be competitive for the scene they are in. If your NPC is a soldier, they should have high Strength, Dexterity, and/or Constitution, as well as a fitting perk and weapon. Don't give them high Charisma and a nonsensical perk. That will be invalid.