Rules
How the game is played: dice, health, progression, vore, combat, and vehicles.
Core Rules
Dice, checks, turns, stats, points, perks, helping, and what counts as an action.
Health & Encumbrance
HP, incapacitation, critical condition, rest, exhaustion, and carrying weight.
Progression
How characters earn points, and how NPCs are created and scored.
Vore & Pregnancy
Vore stats, swallowing, digestion, escape, capacity, and pregnancy.
Combat
Attacks, cover, movement, stealth, traps, grappling, armor, and related combat rules.
Vehicles
Ground vehicles, crew roles, fighting in and against vehicles, airplanes, and ships.